A Immersive VR experience for Cisco built on HTC Vive Pro, combining hand tracking with a physical table of switches and buttons replicated one-to-one inside VR. A physical, movable cube sitting on the table was tracked in real time via Vive trackers, letting users physically manipulate an object that existed simultaneously in the real world and inside the headset.
Two additional elements made the experience distinctive: a guided host character walked each user through a series of tasks inside the world, and every participant had their face scanned before their session so their in-world avatar wore their actual face rather than a generic one. All in-headset action was mirrored live onto LED screens behind the user, turning a single-player VR experience into something spectators could watch and follow in real time.
Category: VR / Experiential / Immersive | Client: Cisco | Year: 2019




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